Creative Media & Entertainment
Creative Media and Entertainment emphasizes the production process, from concept to completion. Through hands-on instruction and theory-based project management coursework students learn how to create and distribute their content via the web, through traditional media channels, in independent media, and in corporate settings.
Students explore the production of content for television, film, websites and interactive media. With studies in digital video production and editing, graphic design, animation, interactive media and web design, students develop a broad skill set and an understanding of both traditional and new media.
Rich media is an interactive blend of all communications disciplines. Students gain experience in this convergence of creativity and technology by learning in classrooms and labs equipped with the best and most current software and delivery platforms.
Emphasis is on the entire production process, from concept to completion. Through hands-on instruction and theory-based project management coursework, students receive a comprehensive education in this rapidly changing field. They learn to use industry-standard software, the techniques behind superior communications and entertainment and the keys to navigating the disciplines of emerging media.
Students with a passion for storytelling and communicating, and a talent for expressing themselves through visual media can find many rewarding professions. With student films, television programs and other collaborations, we emulate the modern media workplace and give students a solid foundation on which to build their careers.
COLLEGE OF COMMUNICATION REQUIREMENTS
120 Total Credit Hours (Includes Butler University Core Requirements)
COM 101 Rhetoric and the American Democratic Tradition
SW 266-CCM Media Literacy
Communication & Culture course (selected from approved list)
Second major, minor or concentration area required
Description of Creative Media & Entertainment Major (CME) Major 45 Required Credit Hours
CME majors learn to be storytellers through recording, editing, and delivery of student produced audio/video and web-based content. They gain knowledge about entertainment media through the study of history, genres, authorship, and distribution in order to understand the production and business of entertainment media.
MAJOR REQUIREMENTS
CME 109 Fundamentals of Videography and Video Editing
CME 111 Introduction to Creative Media and Entertainment
CME 209 Basic Studio Production
CME 211 Authorship in Film and Television
CME 309 Documentary Production
CME 311 Genres in Film and Television
CME 315 Post-production Techniques
CME 409 Narrative Production
CME 411 Entertainment Criticism
CME 440 Internship
CME 457 Capstone
WDD 108 Multimedia Graphics
WDD 219 Design for the World Wide Web
WDD 306 Multimedia Design and Production
MI 452 Entertainment Media and the Law
Description of Creative Media & Entertainment (CME) Minor
CME minors learn to be storytellers through recording, editing, and delivery of student produced audio/video and web-based content. They gain knowledge about entertainment media through the study of history, genres, authorship, and distribution in order to understand the production and business of entertainment media.
MINOR REQUIREMENTS
Total for CME Minor 18 Hours
CME 109 Fundamentals of Videography and Video Editing
CME 111 Introduction to Creative Media and Entertainment
CME 211 Authorship in Film and Television
WDD 219 Design for the World Wide Web
Choose two from the following list:
WDD 108 Multimedia Graphics
MI 201 Audio Production
CME 209 Basic Studio Production
WDD 306 Multimedia Design and Production
CME 309 Documentary Production
CME 311 Genres in Film and Television
CME 315 Post-production Techniques
CME 390 Seminar in Creative Media and Entertainment
CME 409 Narrative Production
CME 411 Entertainment Criticism
Experiential Learning
Emma Bronsteader, a junior Sports Media and Creative Media and Entertainment double-major, completed her second internship with the Olympics this past February. Assuming that she would have minimal involvement and would just be “running to get people coffee,” Emma was shocked with the responsibility she had as an intern. Thrown into a group of four production assistants, she primarily worked to find and catalog shots of athletes to be used in different parts of the broadcast.